When Game Over is a Good Thing

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Picture this scene:

A room abuzz with learners fully focused and engaged in the task at hand, persisting, collaborating, sharing, challenging—themselves and others. In theory, this is what every classroom would look like every day, in some shape or form.

Speaking just from my own experiences, this scenario is not always the norm, even when adding choice, novelty, and technology into the instructional mix. But this is what I witnessed firsthand when facilitating Breakout EDU games recently for students and colleagues. Continue reading